Starting off strong
Starting off this project I had to decide on a theme, a style, and an idea of what it would be about. I had a 15-second time frame to work with so I had to be able to fit a good amount of storytelling into a short clip made in After Effects with enough personality to be an interesting piece. My first thought was to base it on Dungeons and Dragons since it is something that Iโm very passionate about and I thought I could do something fun!
Style and Inspiration
I wanted to go with D&D as the subject of the project but had no idea what style to go with at the beginning, and after searching for art references that would be simple enough to animate in a 15-second sequence while still fitting a stylized enough look to be an interesting sequence. Then it hit me, South Park, a show that has been very influential on me throughout my life, I wanted to try and make my own take on the South Park style, so I went on to sketches.
Sketches
Sketching is where the process starts off with any project so I began trying to design my South Park-styled characters. I wanted something simple and short that could have a good amount of character. I knew that I wanted to capture the textured feel so I went to a local crafts store and bought a bunch of paper with as many different textures as I could find resulting in sparkly, rough, textured papers that I thought would have very a very neat look!
Moving to Illustrator
Looking back on this project I definitely should’ve done the characters in Photoshop due to the large size of the texture images, but it managed to work in the end, and I got my desired look so I was happy with it. I started by recreating the simple characters that I had created using the pen tool as well as some of the basic shape tools. I did this and then had to move on to the actual textures. This was when Illustrator really started to hit its limit, it started getting slower and slower with every new image but eventually, I was able to get everything in place.
Asset Creation
This project consisted of a LOT of textured assets that took somewhere around 6 hours of work time. On top of making a simple almost child-like style the biggest setback was the speed of the illustrator and how slow it started to get when I reached multiple textures at once.
Setting up the composition in After Effects
After Effects is where the real project really started, animating in AEโs (After Effects) 3D workspace is very cool, it has been updated considerably from when their 3D tools had first been implemented. They partnered up with the folks from Cinema 4D and made the movement and camera space nearly identical, making the process fairly easy to work with since I just did Cinema 4D work recently.
Voice Recording
I like to use the program Descript to get my voice recordings done, it is very easy to chop up audio as well as transcribe your audio in real-time allowing you to easily have subtitles for videos. This process went by pretty quickly considering I only needed 2 audio files for this video.